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/* This is a small demo of the high-performance NetX Duo TCP/IP stack.
This program demonstrates ICMPv6 protocols Neighbor Discovery and
Stateless Address Configuration for IPv6, ARP for IPv4, and
TCP packet sending and receiving with a simulated Ethernet driver. */
#include "nx_api.h"
#include "tx_api.h"
#include <stdio.h>
#define DEMO_STACK_SIZE 2048
#define DEMO_DATA "ABCDEFGHIJKLMNOPQRSTUVWXYZ "
#define PACKET_SIZE 1536
#define POOL_SIZE ((sizeof(NX_PACKET) + PACKET_SIZE) * 8)
#define NX_DISABLE_IPV6
/* Define the ThreadX and NetX object control blocks... */
TX_THREAD thread_0;
TX_THREAD thread_1;
NX_PACKET_POOL pool_0;
NX_IP ip_0;
NX_IP ip_1;
NX_TCP_SOCKET client_socket;
NX_TCP_SOCKET server_socket;
UCHAR pool_buffer[POOL_SIZE];
/* Define the counters used in the demo application... */
ULONG thread_0_counter;
ULONG thread_1_counter;
ULONG error_counter;
/* Define thread prototypes. */
void thread_0_entry(ULONG thread_input);
void thread_1_entry(ULONG thread_input);
void thread_1_connect_received(NX_TCP_SOCKET* server_socket, UINT port);
void thread_1_disconnect_received(NX_TCP_SOCKET* server_socket);
void _nx_ram_network_driver(struct NX_IP_DRIVER_STRUCT* driver_req);
void _nx_mnrs_network_driver(struct NX_IP_DRIVER_STRUCT* driver_req);
#define NETWORK_DRIVER _nx_mnrs_network_driver
// alternative the ram driver can be used
// #define NETWORK_DRIVER _nx_ram_network_driver
/* Define main entry point. */
int main() {
/* Enter the ThreadX kernel. */
tx_kernel_enter();
}
/* Define what the initial system looks like. */
void tx_application_define(void* first_unused_memory) {
CHAR* pointer;
UINT status;
puts("Setting up application");
/* Setup the working pointer. */
pointer = (CHAR*)first_unused_memory;
/* Create the main thread. */
tx_thread_create(&thread_0, "thread 0", thread_0_entry, 0, pointer, DEMO_STACK_SIZE, 4, 4, TX_NO_TIME_SLICE, TX_AUTO_START);
pointer = pointer + DEMO_STACK_SIZE;
/* Create the main thread. */
tx_thread_create(&thread_1, "thread 1", thread_1_entry, 0, pointer, DEMO_STACK_SIZE, 3, 3, TX_NO_TIME_SLICE, TX_AUTO_START);
pointer = pointer + DEMO_STACK_SIZE;
/* Initialize the NetX system. */
nx_system_initialize();
/* Create a packet pool. */
status = nx_packet_pool_create(&pool_0, "packet_pool0", PACKET_SIZE, pool_buffer, POOL_SIZE);
if(status) {
error_counter++;
}
/* Create an IP instance. */
status = nx_ip_create(&ip_0, "eth0", IP_ADDRESS(1, 2, 3, 4), 0xFFFFFF00UL, &pool_0, NETWORK_DRIVER, pointer, 2048, 1);
pointer = pointer + 2048;
/* Create another IP instance. */
status += nx_ip_create(&ip_1, "eth1", IP_ADDRESS(1, 2, 3, 5), 0xFFFFFF00UL, &pool_0, NETWORK_DRIVER, pointer, 2048, 1);
pointer = pointer + 2048;
if(status) {
error_counter++;
}
/* Enable ARP and supply ARP cache memory for IP Instance 0. */
status = nx_arp_enable(&ip_0, (void*)pointer, 1024);
pointer = pointer + 1024;
/* Enable ARP and supply ARP cache memory for IP Instance 1. */
status += nx_arp_enable(&ip_1, (void*)pointer, 1024);
pointer = pointer + 1024;
/* Check ARP enable status. */
if(status) {
error_counter++;
}
/* Enable ICMP */
status = nxd_icmp_enable(&ip_0);
if(status) {
error_counter++;
}
status = nxd_icmp_enable(&ip_1);
if(status) {
error_counter++;
}
/* Enable TCP processing for both IP instances. */
status = nx_tcp_enable(&ip_0);
status += nx_tcp_enable(&ip_1);
puts("Successfuly set up application");
}
/* Define the test threads. */
void thread_0_entry(ULONG thread_input) {
UINT status;
NX_PACKET* my_packet;
ULONG length;
NXD_ADDRESS server_ipv4_address;
NXD_ADDRESS peer_address;
ULONG peer_port;
NX_PARAMETER_NOT_USED(thread_input);
tx_thread_sleep(NX_IP_PERIODIC_RATE);
/* set the TCP server addresses. */
server_ipv4_address.nxd_ip_version = NX_IP_VERSION_V4;
server_ipv4_address.nxd_ip_address.v4 = IP_ADDRESS(1, 2, 3, 5);
/* Loop to repeat things over and over again! */
puts("Entering client loop");
while(1) {
/* Create a socket. */
status = nx_tcp_socket_create(&ip_0, &client_socket, "Client Socket", NX_IP_NORMAL, NX_FRAGMENT_OKAY, NX_IP_TIME_TO_LIVE, 200,
NX_NULL, NX_NULL);
/* Check for error. */
if(status) {
error_counter++;
}
/* Bind the socket. */
status = nx_tcp_client_socket_bind(&client_socket, 12, NX_WAIT_FOREVER);
/* Check for error. */
if(status) {
error_counter++;
}
/* Attempt to connect the socket. */
status = nxd_tcp_client_socket_connect(&client_socket, &server_ipv4_address, 12, NX_IP_PERIODIC_RATE);
/* Check for error. */
if(status) {
printf("Error with socket connect: 0x%x\n", status);
return;
}
status = nxd_tcp_socket_peer_info_get(&client_socket, &peer_address, &peer_port);
/* Allocate a packet. */
status = nx_packet_allocate(&pool_0, &my_packet, NX_TCP_PACKET, NX_WAIT_FOREVER);
/* Check status. */
if(status != NX_SUCCESS) {
break;
}
/* Write ABCs into the packet payload! */
nx_packet_data_append(my_packet, DEMO_DATA, sizeof(DEMO_DATA), &pool_0, TX_WAIT_FOREVER);
status = nx_packet_length_get(my_packet, &length);
if((status) || (length != sizeof(DEMO_DATA))) {
error_counter++;
}
/* Send the packet out! */
status = nx_tcp_socket_send(&client_socket, my_packet, NX_IP_PERIODIC_RATE);
/* Determine if the status is valid. */
if(status) {
error_counter++;
nx_packet_release(my_packet);
}
/* Disconnect this socket. */
status = nx_tcp_socket_disconnect(&client_socket, NX_IP_PERIODIC_RATE);
/* Determine if the status is valid. */
if(status) {
error_counter++;
}
/* Unbind the socket. */
status = nx_tcp_client_socket_unbind(&client_socket);
/* Check for error. */
if(status) {
error_counter++;
}
/* Delete the socket. */
status = nx_tcp_socket_delete(&client_socket);
/* Check for error. */
if(status) {
error_counter++;
}
/* Increment thread 0's counter. */
thread_0_counter++;
}
}
void thread_1_entry(ULONG thread_input) {
UINT status;
NX_PACKET* packet_ptr;
ULONG actual_status;
NX_PARAMETER_NOT_USED(thread_input);
/* Wait 1 second for the IP thread to finish its initilization. */
tx_thread_sleep(NX_IP_PERIODIC_RATE);
/* Ensure the IP instance has been initialized. */
status = nx_ip_status_check(&ip_1, NX_IP_INITIALIZE_DONE, &actual_status, NX_IP_PERIODIC_RATE);
/* Check status... */
if(status != NX_SUCCESS) {
error_counter++;
return;
}
/* Create a socket. */
status = nx_tcp_socket_create(&ip_1, &server_socket, "Server Socket", NX_IP_NORMAL, NX_FRAGMENT_OKAY, NX_IP_TIME_TO_LIVE, 100, NX_NULL,
thread_1_disconnect_received);
/* Check for error. */
if(status) {
error_counter++;
}
/* Setup this thread to listen. */
status = nx_tcp_server_socket_listen(&ip_1, 12, &server_socket, 5, thread_1_connect_received);
/* Check for error. */
if(status) {
error_counter++;
}
/* Loop to create and establish server connections. */
puts("Entering server loop");
while(1) {
/* Increment thread 1's counter. */
thread_1_counter++;
/* Accept a client socket connection. */
status = nx_tcp_server_socket_accept(&server_socket, NX_WAIT_FOREVER);
/* Check for error. */
if(status) {
error_counter++;
}
/* Receive a TCP message from the socket. */
status = nx_tcp_socket_receive(&server_socket, &packet_ptr, NX_IP_PERIODIC_RATE);
/* Check for error. */
if(status) {
error_counter++;
} else {
char buffer[64];
ULONG size;
nx_packet_data_extract_offset(packet_ptr, 0, buffer, 64, &size);
buffer[size] = 0;
printf("Received packet %lu with %s\n", thread_1_counter, buffer);
/* Release the packet. */
nx_packet_release(packet_ptr);
}
/* Disconnect the server socket. */
status = nx_tcp_socket_disconnect(&server_socket, NX_IP_PERIODIC_RATE);
/* Check for error. */
if(status) {
error_counter++;
}
/* Unaccept the server socket. */
status = nx_tcp_server_socket_unaccept(&server_socket);
/* Check for error. */
if(status) {
error_counter++;
}
/* Setup server socket for listening again. */
status = nx_tcp_server_socket_relisten(&ip_1, 12, &server_socket);
/* Check for error. */
if(status) {
error_counter++;
}
}
}
void thread_1_connect_received(NX_TCP_SOCKET* socket_ptr, UINT port) {
/* Check for the proper socket and port. */
if((socket_ptr != &server_socket) || (port != 12)) {
error_counter++;
}
}
void thread_1_disconnect_received(NX_TCP_SOCKET* socket) {
/* Check for proper disconnected socket. */
if(socket != &server_socket) {
error_counter++;
}
}