initial commit
This commit is contained in:
12
src/flash.lds
Normal file
12
src/flash.lds
Normal file
@@ -0,0 +1,12 @@
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OUTPUT_ARCH( "riscv" )
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ENTRY( _start )
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INCLUDE memory_map.ld
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REGION_ALIAS("REGION_TEXT", flash);
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REGION_ALIAS("REGION_RODATA", flash);
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REGION_ALIAS("REGION_DATA", ram);
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REGION_ALIAS("REGION_BSS", ram);
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INCLUDE sections.ld
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7
src/memory_map.ld
Normal file
7
src/memory_map.ld
Normal file
@@ -0,0 +1,7 @@
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MEMORY
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{
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ram (wxa!ri) : ORIGIN = 0x00000000, LENGTH = 128K
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rom (rxai!w) : ORIGIN = 0x10080000, LENGTH = 8k
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flash (rxai!w) : ORIGIN = 0x20000000, LENGTH = 16M
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dram (wxa!ri) : ORIGIN = 0x40000000, LENGTH = 2048M
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}
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12
src/ram.lds
Normal file
12
src/ram.lds
Normal file
@@ -0,0 +1,12 @@
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OUTPUT_ARCH( "riscv" )
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ENTRY( _start )
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INCLUDE memory_map.ld
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REGION_ALIAS("REGION_TEXT", ram);
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REGION_ALIAS("REGION_RODATA", ram);
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REGION_ALIAS("REGION_DATA", ram);
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REGION_ALIAS("REGION_BSS", ram);
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INCLUDE sections.ld
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12
src/rom.lds
Normal file
12
src/rom.lds
Normal file
@@ -0,0 +1,12 @@
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OUTPUT_ARCH( "riscv" )
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ENTRY( _start )
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INCLUDE memory_map.ld
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REGION_ALIAS("REGION_TEXT", rom);
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REGION_ALIAS("REGION_RODATA", rom);
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REGION_ALIAS("REGION_DATA", ram);
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REGION_ALIAS("REGION_BSS", ram);
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INCLUDE sections.ld
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184
src/sections.ld
Normal file
184
src/sections.ld
Normal file
@@ -0,0 +1,184 @@
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PHDRS
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{
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flash PT_LOAD;
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ram_init PT_LOAD;
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tls PT_TLS;
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ram PT_NULL;
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dram PT_NULL;
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}
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SECTIONS
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{
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__stack_size = DEFINED(__stack_size) ? __stack_size : 2K;
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__stack_segment_size = DEFINED(__stack_segment_size) ? __stack_segment_size : __stack_size;
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.init ORIGIN(REGION_TEXT) :
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{
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KEEP (*(.text.init.enter))
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KEEP (*(.text.init.*))
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KEEP (*(.text.init))
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KEEP (*(SORT_NONE(.init)))
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KEEP (*(.text.libgloss.start))
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} >REGION_TEXT AT>REGION_TEXT :flash
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.text :
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{
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*(.text.unlikely .text.unlikely.*)
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*(.text.startup .text.startup.*)
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*(.text .text.*)
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*(.gnu.linkonce.t.*)
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} >REGION_TEXT AT>REGION_TEXT :flash
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.fini :
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{
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KEEP (*(SORT_NONE(.fini)))
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} >REGION_TEXT AT>REGION_TEXT :flash
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PROVIDE (__etext = .);
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PROVIDE (_etext = .);
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PROVIDE (etext = .);
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.rodata :
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{
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*(.rdata)
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*(.rodata .rodata.*)
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*(.gnu.linkonce.r.*)
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} >REGION_RODATA AT>REGION_RODATA :flash
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.srodata :
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{
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*(.srodata.cst16)
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*(.srodata.cst8)
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*(.srodata.cst4)
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*(.srodata.cst2)
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*(.srodata .srodata.*)
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} >REGION_RODATA AT>REGION_RODATA :flash
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. = ALIGN(4);
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.preinit_array :
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{
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PROVIDE_HIDDEN (__preinit_array_start = .);
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KEEP (*(.preinit_array))
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PROVIDE_HIDDEN (__preinit_array_end = .);
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} >REGION_RODATA AT>REGION_RODATA :flash
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.init_array :
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{
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PROVIDE_HIDDEN (__init_array_start = .);
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KEEP (*(SORT_BY_INIT_PRIORITY(.init_array.*) SORT_BY_INIT_PRIORITY(.ctors.*)))
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KEEP (*(.init_array EXCLUDE_FILE (*crtbegin.o *crtbegin?.o *crtend.o *crtend?.o ) .ctors))
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PROVIDE_HIDDEN (__init_array_end = .);
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} >REGION_RODATA AT>REGION_RODATA :flash
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.fini_array :
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{
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PROVIDE_HIDDEN (__fini_array_start = .);
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KEEP (*(SORT_BY_INIT_PRIORITY(.fini_array.*) SORT_BY_INIT_PRIORITY(.dtors.*)))
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KEEP (*(.fini_array EXCLUDE_FILE (*crtbegin.o *crtbegin?.o *crtend.o *crtend?.o ) .dtors))
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PROVIDE_HIDDEN (__fini_array_end = .);
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} >REGION_RODATA AT>REGION_RODATA :flash
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.ctors :
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{
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/* gcc uses crtbegin.o to find the start of
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the constructors, so we make sure it is
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first. Because this is a wildcard, it
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doesn't matter if the user does not
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actually link against crtbegin.o; the
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linker won't look for a file to match a
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wildcard. The wildcard also means that it
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doesn't matter which directory crtbegin.o
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is in. */
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KEEP (*crtbegin.o(.ctors))
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KEEP (*crtbegin?.o(.ctors))
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/* We don't want to include the .ctor section from
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the crtend.o file until after the sorted ctors.
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The .ctor section from the crtend file contains the
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end of ctors marker and it must be last */
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KEEP (*(EXCLUDE_FILE (*crtend.o *crtend?.o ) .ctors))
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KEEP (*(SORT(.ctors.*)))
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KEEP (*(.ctors))
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} >REGION_RODATA AT>REGION_RODATA :flash
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.dtors :
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{
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KEEP (*crtbegin.o(.dtors))
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KEEP (*crtbegin?.o(.dtors))
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KEEP (*(EXCLUDE_FILE (*crtend.o *crtend?.o ) .dtors))
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KEEP (*(SORT(.dtors.*)))
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KEEP (*(.dtors))
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} >REGION_RODATA AT>REGION_RODATA :flash
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.lalign :
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{
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. = ALIGN(4);
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PROVIDE( _data_lma = . );
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} >REGION_RODATA AT>REGION_RODATA :flash
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.data : ALIGN(4)
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{
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__DATA_BEGIN__ = .;
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*(.data .data.*)
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*(.gnu.linkonce.d.*)
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__SDATA_BEGIN__ = .;
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*(.sdata .sdata.*)
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*(.gnu.linkonce.s.*)
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} >REGION_DATA AT>REGION_RODATA :ram_init
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.tdata : ALIGN(8) {
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PROVIDE( __tls_base = . );
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*(.tdata .tdata.* .gnu.linkonce.td.*)
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} >REGION_DATA AT>REGION_RODATA :tls :ram_init
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PROVIDE( __data_source = LOADADDR(.data) );
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PROVIDE( __data_start = ADDR(.data) );
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PROVIDE( __data_end = ADDR(.tdata) + SIZEOF(.tdata) );
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PROVIDE( __tdata_source = LOADADDR(.tdata) );
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PROVIDE( __tdata_size = SIZEOF(.tdata) );
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.tbss : ALIGN(8) {
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*(.tbss .tbss.* .gnu.linkonce.tb.*)
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*(.tcommon .tcommon.*)
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PROVIDE( __tls_end = . );
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} >REGION_DATA AT>REGION_DATA :tls :ram
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PROVIDE( __tbss_size = SIZEOF(.tbss) );
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PROVIDE( __tls_size = __tls_end - __tls_base );
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.tbss_space : ALIGN(8) {
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. = . + __tbss_size;
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} >REGION_DATA :ram
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.bss :
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{
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__BSS_BEGIN__ = .;
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*(.sbss*)
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*(.gnu.linkonce.sb.*)
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*(.bss .bss.*)
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*(.gnu.linkonce.b.*)
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*(COMMON)
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. = ALIGN(4);
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__BSS_END__ = .;
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} >REGION_BSS AT>REGION_BSS :ram
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PROVIDE( __bss_start = ADDR(.tbss) );
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PROVIDE( __bss_end = ADDR(.bss) + SIZEOF(.bss) );
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__global_pointer$ = MIN(__SDATA_BEGIN__ + 0x800, MAX(__DATA_BEGIN__ + 0x800, __BSS_END__ - 0x800));
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PROVIDE( _end = . );
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PROVIDE( end = . );
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.stack ORIGIN(ram) + LENGTH(ram) - __stack_segment_size :
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{
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PROVIDE( _heap_end = . );
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. = __stack_segment_size;
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PROVIDE( _sp = . );
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} >REGION_BSS AT>REGION_BSS :ram
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PROVIDE( tohost = . );
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PROVIDE( fromhost = . + 8 );
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}
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337
src/tcp_demo/main.c
Normal file
337
src/tcp_demo/main.c
Normal file
@@ -0,0 +1,337 @@
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/* This is a small demo of the high-performance NetX Duo TCP/IP stack.
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This program demonstrates ICMPv6 protocols Neighbor Discovery and
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Stateless Address Configuration for IPv6, ARP for IPv4, and
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TCP packet sending and receiving with a simulated Ethernet driver. */
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#include "nx_api.h"
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#include "tx_api.h"
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#include <stdio.h>
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#define DEMO_STACK_SIZE 2048
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#define DEMO_DATA "ABCDEFGHIJKLMNOPQRSTUVWXYZ "
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#define PACKET_SIZE 1536
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#define POOL_SIZE ((sizeof(NX_PACKET) + PACKET_SIZE) * 8)
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#define NX_DISABLE_IPV6
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/* Define the ThreadX and NetX object control blocks... */
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TX_THREAD thread_0;
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TX_THREAD thread_1;
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NX_PACKET_POOL pool_0;
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NX_IP ip_0;
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NX_IP ip_1;
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NX_TCP_SOCKET client_socket;
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NX_TCP_SOCKET server_socket;
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UCHAR pool_buffer[POOL_SIZE];
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/* Define the counters used in the demo application... */
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ULONG thread_0_counter;
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ULONG thread_1_counter;
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ULONG error_counter;
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/* Define thread prototypes. */
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void thread_0_entry(ULONG thread_input);
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void thread_1_entry(ULONG thread_input);
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void thread_1_connect_received(NX_TCP_SOCKET* server_socket, UINT port);
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void thread_1_disconnect_received(NX_TCP_SOCKET* server_socket);
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void _nx_ram_network_driver(struct NX_IP_DRIVER_STRUCT* driver_req);
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void _nx_mnrs_network_driver(struct NX_IP_DRIVER_STRUCT* driver_req);
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#define NETWORK_DRIVER _nx_mnrs_network_driver
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// alternative the ram driver can be used
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// #define NETWORK_DRIVER _nx_ram_network_driver
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|
||||
/* Define main entry point. */
|
||||
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int main() {
|
||||
/* Enter the ThreadX kernel. */
|
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tx_kernel_enter();
|
||||
}
|
||||
|
||||
/* Define what the initial system looks like. */
|
||||
void tx_application_define(void* first_unused_memory) {
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CHAR* pointer;
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UINT status;
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puts("Setting up application");
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/* Setup the working pointer. */
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pointer = (CHAR*)first_unused_memory;
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/* Create the main thread. */
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tx_thread_create(&thread_0, "thread 0", thread_0_entry, 0, pointer, DEMO_STACK_SIZE, 4, 4, TX_NO_TIME_SLICE, TX_AUTO_START);
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pointer = pointer + DEMO_STACK_SIZE;
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/* Create the main thread. */
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tx_thread_create(&thread_1, "thread 1", thread_1_entry, 0, pointer, DEMO_STACK_SIZE, 3, 3, TX_NO_TIME_SLICE, TX_AUTO_START);
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pointer = pointer + DEMO_STACK_SIZE;
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||||
|
||||
/* Initialize the NetX system. */
|
||||
nx_system_initialize();
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|
||||
/* Create a packet pool. */
|
||||
status = nx_packet_pool_create(&pool_0, "packet_pool0", PACKET_SIZE, pool_buffer, POOL_SIZE);
|
||||
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Create an IP instance. */
|
||||
status = nx_ip_create(&ip_0, "eth0", IP_ADDRESS(1, 2, 3, 4), 0xFFFFFF00UL, &pool_0, NETWORK_DRIVER, pointer, 2048, 1);
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pointer = pointer + 2048;
|
||||
|
||||
/* Create another IP instance. */
|
||||
status += nx_ip_create(&ip_1, "eth1", IP_ADDRESS(1, 2, 3, 5), 0xFFFFFF00UL, &pool_0, NETWORK_DRIVER, pointer, 2048, 1);
|
||||
pointer = pointer + 2048;
|
||||
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Enable ARP and supply ARP cache memory for IP Instance 0. */
|
||||
status = nx_arp_enable(&ip_0, (void*)pointer, 1024);
|
||||
pointer = pointer + 1024;
|
||||
|
||||
/* Enable ARP and supply ARP cache memory for IP Instance 1. */
|
||||
status += nx_arp_enable(&ip_1, (void*)pointer, 1024);
|
||||
pointer = pointer + 1024;
|
||||
|
||||
/* Check ARP enable status. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Enable ICMP */
|
||||
status = nxd_icmp_enable(&ip_0);
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
status = nxd_icmp_enable(&ip_1);
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Enable TCP processing for both IP instances. */
|
||||
status = nx_tcp_enable(&ip_0);
|
||||
status += nx_tcp_enable(&ip_1);
|
||||
|
||||
puts("Successfuly set up application");
|
||||
}
|
||||
|
||||
/* Define the test threads. */
|
||||
|
||||
void thread_0_entry(ULONG thread_input) {
|
||||
|
||||
UINT status;
|
||||
NX_PACKET* my_packet;
|
||||
ULONG length;
|
||||
|
||||
NXD_ADDRESS server_ipv4_address;
|
||||
NXD_ADDRESS peer_address;
|
||||
ULONG peer_port;
|
||||
|
||||
NX_PARAMETER_NOT_USED(thread_input);
|
||||
|
||||
tx_thread_sleep(NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* set the TCP server addresses. */
|
||||
server_ipv4_address.nxd_ip_version = NX_IP_VERSION_V4;
|
||||
server_ipv4_address.nxd_ip_address.v4 = IP_ADDRESS(1, 2, 3, 5);
|
||||
/* Loop to repeat things over and over again! */
|
||||
puts("Entering client loop");
|
||||
while(1) {
|
||||
|
||||
/* Create a socket. */
|
||||
status = nx_tcp_socket_create(&ip_0, &client_socket, "Client Socket", NX_IP_NORMAL, NX_FRAGMENT_OKAY, NX_IP_TIME_TO_LIVE, 200,
|
||||
NX_NULL, NX_NULL);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Bind the socket. */
|
||||
status = nx_tcp_client_socket_bind(&client_socket, 12, NX_WAIT_FOREVER);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Attempt to connect the socket. */
|
||||
status = nxd_tcp_client_socket_connect(&client_socket, &server_ipv4_address, 12, NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
printf("Error with socket connect: 0x%x\n", status);
|
||||
return;
|
||||
}
|
||||
|
||||
status = nxd_tcp_socket_peer_info_get(&client_socket, &peer_address, &peer_port);
|
||||
|
||||
/* Allocate a packet. */
|
||||
status = nx_packet_allocate(&pool_0, &my_packet, NX_TCP_PACKET, NX_WAIT_FOREVER);
|
||||
|
||||
/* Check status. */
|
||||
if(status != NX_SUCCESS) {
|
||||
break;
|
||||
}
|
||||
|
||||
/* Write ABCs into the packet payload! */
|
||||
nx_packet_data_append(my_packet, DEMO_DATA, sizeof(DEMO_DATA), &pool_0, TX_WAIT_FOREVER);
|
||||
|
||||
status = nx_packet_length_get(my_packet, &length);
|
||||
if((status) || (length != sizeof(DEMO_DATA))) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Send the packet out! */
|
||||
status = nx_tcp_socket_send(&client_socket, my_packet, NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* Determine if the status is valid. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
nx_packet_release(my_packet);
|
||||
}
|
||||
|
||||
/* Disconnect this socket. */
|
||||
status = nx_tcp_socket_disconnect(&client_socket, NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* Determine if the status is valid. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Unbind the socket. */
|
||||
status = nx_tcp_client_socket_unbind(&client_socket);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Delete the socket. */
|
||||
status = nx_tcp_socket_delete(&client_socket);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Increment thread 0's counter. */
|
||||
thread_0_counter++;
|
||||
}
|
||||
}
|
||||
|
||||
void thread_1_entry(ULONG thread_input) {
|
||||
|
||||
UINT status;
|
||||
NX_PACKET* packet_ptr;
|
||||
ULONG actual_status;
|
||||
|
||||
NX_PARAMETER_NOT_USED(thread_input);
|
||||
|
||||
/* Wait 1 second for the IP thread to finish its initilization. */
|
||||
tx_thread_sleep(NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* Ensure the IP instance has been initialized. */
|
||||
status = nx_ip_status_check(&ip_1, NX_IP_INITIALIZE_DONE, &actual_status, NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* Check status... */
|
||||
if(status != NX_SUCCESS) {
|
||||
|
||||
error_counter++;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Create a socket. */
|
||||
status = nx_tcp_socket_create(&ip_1, &server_socket, "Server Socket", NX_IP_NORMAL, NX_FRAGMENT_OKAY, NX_IP_TIME_TO_LIVE, 100, NX_NULL,
|
||||
thread_1_disconnect_received);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Setup this thread to listen. */
|
||||
status = nx_tcp_server_socket_listen(&ip_1, 12, &server_socket, 5, thread_1_connect_received);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Loop to create and establish server connections. */
|
||||
puts("Entering server loop");
|
||||
while(1) {
|
||||
|
||||
/* Increment thread 1's counter. */
|
||||
thread_1_counter++;
|
||||
|
||||
/* Accept a client socket connection. */
|
||||
status = nx_tcp_server_socket_accept(&server_socket, NX_WAIT_FOREVER);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Receive a TCP message from the socket. */
|
||||
status = nx_tcp_socket_receive(&server_socket, &packet_ptr, NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
} else {
|
||||
char buffer[64];
|
||||
ULONG size;
|
||||
nx_packet_data_extract_offset(packet_ptr, 0, buffer, 64, &size);
|
||||
buffer[size] = 0;
|
||||
printf("Received packet %lu with %s\n", thread_1_counter, buffer);
|
||||
/* Release the packet. */
|
||||
nx_packet_release(packet_ptr);
|
||||
}
|
||||
|
||||
/* Disconnect the server socket. */
|
||||
status = nx_tcp_socket_disconnect(&server_socket, NX_IP_PERIODIC_RATE);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Unaccept the server socket. */
|
||||
status = nx_tcp_server_socket_unaccept(&server_socket);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
|
||||
/* Setup server socket for listening again. */
|
||||
status = nx_tcp_server_socket_relisten(&ip_1, 12, &server_socket);
|
||||
|
||||
/* Check for error. */
|
||||
if(status) {
|
||||
error_counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void thread_1_connect_received(NX_TCP_SOCKET* socket_ptr, UINT port) {
|
||||
|
||||
/* Check for the proper socket and port. */
|
||||
if((socket_ptr != &server_socket) || (port != 12)) {
|
||||
error_counter++;
|
||||
}
|
||||
}
|
||||
|
||||
void thread_1_disconnect_received(NX_TCP_SOCKET* socket) {
|
||||
|
||||
/* Check for proper disconnected socket. */
|
||||
if(socket != &server_socket) {
|
||||
error_counter++;
|
||||
}
|
||||
}
|
||||
321
src/thread_demo/main.c
Normal file
321
src/thread_demo/main.c
Normal file
@@ -0,0 +1,321 @@
|
||||
/* This is a small demo of the high-performance ThreadX kernel. It includes
|
||||
examples of eight threads of different priorities, using a message queue,
|
||||
semaphore, mutex, event flags group, byte pool, and block pool. */
|
||||
|
||||
#include "tx_api.h"
|
||||
#include <stdio.h>
|
||||
|
||||
#define DEMO_STACK_SIZE 1024
|
||||
#define DEMO_BYTE_POOL_SIZE 9120
|
||||
#define DEMO_BLOCK_POOL_SIZE 100
|
||||
#define DEMO_QUEUE_SIZE 50
|
||||
|
||||
/* Define the ThreadX object control blocks... */
|
||||
|
||||
TX_THREAD thread_0;
|
||||
TX_THREAD thread_1;
|
||||
TX_THREAD thread_2;
|
||||
TX_THREAD thread_3;
|
||||
TX_THREAD thread_4;
|
||||
TX_THREAD thread_5;
|
||||
TX_THREAD thread_6;
|
||||
TX_THREAD thread_7;
|
||||
TX_QUEUE queue_0;
|
||||
TX_SEMAPHORE semaphore_0;
|
||||
TX_MUTEX mutex_0;
|
||||
TX_EVENT_FLAGS_GROUP event_flags_0;
|
||||
TX_BYTE_POOL byte_pool_0;
|
||||
TX_BLOCK_POOL block_pool_0;
|
||||
UCHAR memory_area[DEMO_BYTE_POOL_SIZE];
|
||||
|
||||
/* Define the counters used in the demo application... */
|
||||
|
||||
ULONG thread_0_counter;
|
||||
ULONG thread_1_counter;
|
||||
ULONG thread_1_messages_sent;
|
||||
ULONG thread_2_counter;
|
||||
ULONG thread_2_messages_received;
|
||||
ULONG thread_3_counter;
|
||||
ULONG thread_4_counter;
|
||||
ULONG thread_5_counter;
|
||||
ULONG thread_6_counter;
|
||||
ULONG thread_7_counter;
|
||||
|
||||
/* Define thread prototypes. */
|
||||
|
||||
void thread_0_entry(ULONG thread_input);
|
||||
void thread_1_entry(ULONG thread_input);
|
||||
void thread_2_entry(ULONG thread_input);
|
||||
void thread_3_and_4_entry(ULONG thread_input);
|
||||
void thread_5_entry(ULONG thread_input);
|
||||
void thread_6_and_7_entry(ULONG thread_input);
|
||||
|
||||
/* Define main entry point. */
|
||||
int main() {
|
||||
/* Enter the ThreadX kernel. */
|
||||
tx_kernel_enter();
|
||||
}
|
||||
|
||||
/* Define what the initial system looks like. */
|
||||
|
||||
void tx_application_define(void* first_unused_memory) {
|
||||
|
||||
CHAR* pointer = TX_NULL;
|
||||
|
||||
/* Create a byte memory pool from which to allocate the thread stacks. */
|
||||
tx_byte_pool_create(&byte_pool_0, "byte pool 0", memory_area, DEMO_BYTE_POOL_SIZE);
|
||||
|
||||
/* Put system definition stuff in here, e.g. thread creates and other assorted
|
||||
create information. */
|
||||
|
||||
/* Allocate the stack for thread 0. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
/* Create the main thread. */
|
||||
tx_thread_create(&thread_0, "thread 0", thread_0_entry, 0, pointer, DEMO_STACK_SIZE, 1, 1, TX_NO_TIME_SLICE, TX_AUTO_START);
|
||||
|
||||
/* Allocate the stack for thread 1. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
/* Create threads 1 and 2. These threads pass information through a ThreadX
|
||||
message queue. It is also interesting to note that these threads have a
|
||||
time slice. */
|
||||
tx_thread_create(&thread_1, "thread 1", thread_1_entry, 1, pointer, DEMO_STACK_SIZE, 16, 16, 4, TX_AUTO_START);
|
||||
|
||||
/* Allocate the stack for thread 2. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
tx_thread_create(&thread_2, "thread 2", thread_2_entry, 2, pointer, DEMO_STACK_SIZE, 16, 16, 4, TX_AUTO_START);
|
||||
|
||||
/* Allocate the stack for thread 3. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
/* Create threads 3 and 4. These threads compete for a ThreadX counting
|
||||
semaphore. An interesting thing here is that both threads share the same
|
||||
instruction area. */
|
||||
tx_thread_create(&thread_3, "thread 3", thread_3_and_4_entry, 3, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);
|
||||
|
||||
/* Allocate the stack for thread 4. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
tx_thread_create(&thread_4, "thread 4", thread_3_and_4_entry, 4, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);
|
||||
|
||||
/* Allocate the stack for thread 5. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
/* Create thread 5. This thread simply pends on an event flag which will be
|
||||
set by thread_0. */
|
||||
tx_thread_create(&thread_5, "thread 5", thread_5_entry, 5, pointer, DEMO_STACK_SIZE, 4, 4, TX_NO_TIME_SLICE, TX_AUTO_START);
|
||||
|
||||
/* Allocate the stack for thread 6. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
/* Create threads 6 and 7. These threads compete for a ThreadX mutex. */
|
||||
tx_thread_create(&thread_6, "thread 6", thread_6_and_7_entry, 6, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);
|
||||
|
||||
/* Allocate the stack for thread 7. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_STACK_SIZE, TX_NO_WAIT);
|
||||
|
||||
tx_thread_create(&thread_7, "thread 7", thread_6_and_7_entry, 7, pointer, DEMO_STACK_SIZE, 8, 8, TX_NO_TIME_SLICE, TX_AUTO_START);
|
||||
|
||||
/* Allocate the message queue. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_QUEUE_SIZE * sizeof(ULONG), TX_NO_WAIT);
|
||||
|
||||
/* Create the message queue shared by threads 1 and 2. */
|
||||
tx_queue_create(&queue_0, "queue 0", TX_1_ULONG, pointer, DEMO_QUEUE_SIZE * sizeof(ULONG));
|
||||
|
||||
/* Create the semaphore used by threads 3 and 4. */
|
||||
tx_semaphore_create(&semaphore_0, "semaphore 0", 1);
|
||||
|
||||
/* Create the event flags group used by threads 1 and 5. */
|
||||
tx_event_flags_create(&event_flags_0, "event flags 0");
|
||||
|
||||
/* Create the mutex used by thread 6 and 7 without priority inheritance. */
|
||||
tx_mutex_create(&mutex_0, "mutex 0", TX_NO_INHERIT);
|
||||
|
||||
/* Allocate the memory for a small block pool. */
|
||||
tx_byte_allocate(&byte_pool_0, (VOID**)&pointer, DEMO_BLOCK_POOL_SIZE, TX_NO_WAIT);
|
||||
|
||||
/* Create a block memory pool to allocate a message buffer from. */
|
||||
tx_block_pool_create(&block_pool_0, "block pool 0", sizeof(ULONG), pointer, DEMO_BLOCK_POOL_SIZE);
|
||||
|
||||
/* Allocate a block and release the block memory. */
|
||||
tx_block_allocate(&block_pool_0, (VOID**)&pointer, TX_NO_WAIT);
|
||||
|
||||
/* Release the block back to the pool. */
|
||||
tx_block_release(pointer);
|
||||
}
|
||||
|
||||
/* Define the test threads. */
|
||||
|
||||
void thread_0_entry(ULONG thread_input) {
|
||||
|
||||
UINT status;
|
||||
|
||||
/* This thread simply sits in while-forever-sleep loop. */
|
||||
while(1) {
|
||||
puts("[Thread] : thread_0_entry is here!");
|
||||
/* Increment the thread counter. */
|
||||
thread_0_counter++;
|
||||
|
||||
/* Sleep for 10 ticks. */
|
||||
tx_thread_sleep(10);
|
||||
|
||||
/* Set event flag 0 to wakeup thread 5. */
|
||||
status = tx_event_flags_set(&event_flags_0, 0x1, TX_OR);
|
||||
|
||||
/* Check status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void thread_1_entry(ULONG thread_input) {
|
||||
|
||||
UINT status;
|
||||
|
||||
/* This thread simply sends messages to a queue shared by thread 2. */
|
||||
while(1) {
|
||||
/* Increment the thread counter. */
|
||||
thread_1_counter++;
|
||||
|
||||
/* Send message to queue 0. */
|
||||
status = tx_queue_send(&queue_0, &thread_1_messages_sent, TX_WAIT_FOREVER);
|
||||
|
||||
/* Check completion status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
|
||||
/* Increment the message sent. */
|
||||
thread_1_messages_sent++;
|
||||
printf("Sent message %i\n", thread_1_messages_sent);
|
||||
}
|
||||
}
|
||||
|
||||
void thread_2_entry(ULONG thread_input) {
|
||||
|
||||
ULONG received_message;
|
||||
UINT status;
|
||||
|
||||
/* This thread retrieves messages placed on the queue by thread 1. */
|
||||
while(1) {
|
||||
/* Increment the thread counter. */
|
||||
thread_2_counter++;
|
||||
|
||||
/* Retrieve a message from the queue. */
|
||||
status = tx_queue_receive(&queue_0, &received_message, TX_WAIT_FOREVER);
|
||||
printf("Received message %i\n", received_message);
|
||||
|
||||
/* Check completion status and make sure the message is what we
|
||||
expected. */
|
||||
if((status != TX_SUCCESS) || (received_message != thread_2_messages_received))
|
||||
break;
|
||||
|
||||
/* Otherwise, all is okay. Increment the received message count. */
|
||||
thread_2_messages_received++;
|
||||
}
|
||||
}
|
||||
|
||||
void thread_3_and_4_entry(ULONG thread_input) {
|
||||
|
||||
UINT status;
|
||||
|
||||
/* This function is executed from thread 3 and thread 4. As the loop
|
||||
below shows, these function compete for ownership of semaphore_0. */
|
||||
while(1) {
|
||||
puts("[Thread] : thread_3_and_4_entry is here!");
|
||||
|
||||
/* Increment the thread counter. */
|
||||
if(thread_input == 3)
|
||||
thread_3_counter++;
|
||||
else
|
||||
thread_4_counter++;
|
||||
|
||||
/* Get the semaphore with suspension. */
|
||||
status = tx_semaphore_get(&semaphore_0, TX_WAIT_FOREVER);
|
||||
|
||||
/* Check status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
|
||||
/* Sleep for 2 ticks to hold the semaphore. */
|
||||
tx_thread_sleep(2);
|
||||
|
||||
/* Release the semaphore. */
|
||||
status = tx_semaphore_put(&semaphore_0);
|
||||
|
||||
/* Check status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void thread_5_entry(ULONG thread_input) {
|
||||
|
||||
UINT status;
|
||||
ULONG actual_flags;
|
||||
|
||||
/* This thread simply waits for an event in a forever loop. */
|
||||
while(1) {
|
||||
puts("[Thread] : thread_5_entry is here!");
|
||||
/* Increment the thread counter. */
|
||||
thread_5_counter++;
|
||||
|
||||
/* Wait for event flag 0. */
|
||||
status = tx_event_flags_get(&event_flags_0, 0x1, TX_OR_CLEAR, &actual_flags, TX_WAIT_FOREVER);
|
||||
|
||||
/* Check status. */
|
||||
if((status != TX_SUCCESS) || (actual_flags != 0x1))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void thread_6_and_7_entry(ULONG thread_input) {
|
||||
|
||||
UINT status;
|
||||
|
||||
/* This function is executed from thread 6 and thread 7. As the loop
|
||||
below shows, these function compete for ownership of mutex_0. */
|
||||
while(1) {
|
||||
puts("[Thread] : thread_6_and_7_entry is here!");
|
||||
/* Increment the thread counter. */
|
||||
if(thread_input == 6)
|
||||
thread_6_counter++;
|
||||
else
|
||||
thread_7_counter++;
|
||||
|
||||
/* Get the mutex with suspension. */
|
||||
status = tx_mutex_get(&mutex_0, TX_WAIT_FOREVER);
|
||||
|
||||
/* Check status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
|
||||
/* Get the mutex again with suspension. This shows
|
||||
that an owning thread may retrieve the mutex it
|
||||
owns multiple times. */
|
||||
status = tx_mutex_get(&mutex_0, TX_WAIT_FOREVER);
|
||||
|
||||
/* Check status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
|
||||
/* Sleep for 2 ticks to hold the mutex. */
|
||||
tx_thread_sleep(2);
|
||||
|
||||
/* Release the mutex. */
|
||||
status = tx_mutex_put(&mutex_0);
|
||||
|
||||
/* Check status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
|
||||
/* Release the mutex again. This will actually
|
||||
release ownership since it was obtained twice. */
|
||||
status = tx_mutex_put(&mutex_0);
|
||||
|
||||
/* Check status. */
|
||||
if(status != TX_SUCCESS)
|
||||
break;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user