updates bsp and build System
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@ -1 +1 @@
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Subproject commit f419b1a3e6e9e8075d7e937ac5b1e1fb4829a976
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Subproject commit 6cd7ea887ad0f2d5ae692405ba0bbd2b6ee75646
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@ -1,75 +1,12 @@
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cmake_minimum_required(VERSION 3.12)
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cmake_minimum_required(VERSION 3.21)
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project(hello-world C)
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project(hello-world C)
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set(TARGET hello)
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add_executable(${TARGET} hello.c)
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# Set default board to iss if not specified
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if(NOT DEFINED BOARD)
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set(BOARD "iss" CACHE STRING "Target board")
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set(BOARD "iss" CACHE STRING "Target board")
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endif()
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add_subdirectory(../bare-metal-bsp bsp)
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target_link_libraries(${TARGET} PRIVATE bsp)
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add_custom_command(TARGET ${TARGET} POST_BUILD
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# Source files
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COMMAND ${CMAKE_OBJDUMP} -S ${TARGET}.elf > ${TARGET}.dis
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set(SOURCES
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COMMENT "Creating disassembly for ${TARGET}")
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hello.c
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)
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message(STATUS "Building for board: ${BOARD}")
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message(STATUS "liu:${PROJECT_NAME} ")
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message(STATUS "Using board-specific files from: ${BSP_BASE}/env/${BOARD}")
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# Create executable with all objects
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add_executable(${PROJECT_NAME}
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${SOURCES}
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)
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set_target_properties(${PROJECT_NAME} PROPERTIES SUFFIX ".elf")
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# Link with board library
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#target_link_libraries(${PROJECT_NAME} PRIVATE
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# libwrap
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# ${BOARD}
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# $<TARGET_OBJECTS:asm_obj>
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# #$<TARGET_OBJECTS:env_start>
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# )
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# Include directories
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target_include_directories(${PROJECT_NAME} PRIVATE
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${BSP_BASE}/include
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${BSP_BASE}/drivers
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${BSP_BASE}/env
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${BSP_BASE}/env/${BOARD}
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${BSP_BASE}/libwrap
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)
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# Add compile definitions
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target_compile_definitions(${PROJECT_NAME} PRIVATE
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BOARD_${BOARD}
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)
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# link global_compile_options to this target ????
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#target_link_libraries(${PROJECT_NAME} PRIVATE global_compile_options)
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get_target_property(WRAP_LIBRARY_PATH libwrap ARCHIVE_OUTPUT_DIRECTORY)
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get_target_property(BOARDLIBRARY_PATH ${BOARD} ARCHIVE_OUTPUT_DIRECTORY)
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## TODDO ???
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set(ASM_OBJ_LIB "${BOARDLIBRARY_PATH}/CMakeFiles/asm_obj.dir")
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message(STATUS "in hello_world WRAP_LIBRARY_PATH : ${WRAP_LIBRARY_PATH}, BOARDLIBRARY_PATH : ${BOARDLIBRARY_PATH} ASM_OBJ_LIB: ${ASM_OBJ_LIB} ")
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# Set linker options
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target_link_options(${PROJECT_NAME} PRIVATE
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--verbose
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-L${ASM_OBJ_LIB}
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-L${WRAP_LIBRARY_PATH}
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-L${BOARDLIBRARY_PATH}
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${ASM_OBJ_LIB}/start.S.o
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${ASM_OBJ_LIB}/entry.S.o
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-L/scratch/hongyu/workarea/Firmwares/build/bare-metal-bsp/env/CMakeFiles/asm_obj.dir
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-g -Wl,--wrap=printf -march=rv32imc -mabi=ilp32 -L../bare-metal-bsp/env/ -Wl,--wrap=malloc -Wl,--wrap=open -Wl,--wrap=lseek -Wl,--wrap=_lseek -Wl,--wrap=read -Wl,--wrap=_read -Wl,--wrap=write -Wl,--wrap=_write -Wl,--wrap=fstat -Wl,--wrap=_fstat -Wl,--wrap=stat -Wl,--wrap=close -Wl,--wrap=_close -Wl,--wrap=link -Wl,--wrap=unlink -Wl,--wrap=execve -Wl,--wrap=fork -Wl,--wrap=getpid -Wl,--wrap=kill -Wl,--wrap=wait -Wl,--wrap=isatty -Wl,--wrap=times -Wl,--wrap=sbrk -Wl,--wrap=_sbrk -Wl,--wrap=exit -Wl,--wrap=_exit -Wl,--wrap=puts -Wl,--wrap=_puts -Wl,--wrap=printf -Wl,--wrap=sprintf -L. -Wl,--start-group -llibwrap -liss -lc -Wl,--end-group -T /scratch/hongyu/workarea/Firmwares/bare-metal-bsp/env/iss/link.lds -Wl,--no-warn-rwx-segments -Wl,-Map=hello.map -nostartfiles -o hello.elf
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)
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# Install target
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install(TARGETS ${PROJECT_NAME}
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RUNTIME DESTINATION bin
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)
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