fixes compile issues from merge
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@ -3138,9 +3138,9 @@ private:
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}
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};
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template <typename CODE_WORD> void debug_fn(CODE_WORD insn) {
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volatile CODE_WORD x = insn;
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insn = 2 * x;
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template <typename CODE_WORD> void debug_fn(CODE_WORD instr) {
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volatile CODE_WORD x = instr;
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instr = 2 * x;
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}
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template <typename ARCH> vm_impl<ARCH>::vm_impl() { this(new ARCH()); }
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@ -3163,30 +3163,30 @@ std::tuple<continuation_e>
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vm_impl<ARCH>::gen_single_inst_behavior(virt_addr_t &pc, unsigned int &inst_cnt, tu_builder& tu) {
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// we fetch at max 4 byte, alignment is 2
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enum {TRAP_ID=1<<16};
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code_word_t insn = 0;
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// const typename traits::addr_t upper_bits = ~traits::PGMASK;
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code_word_t instr = 0;
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phys_addr_t paddr(pc);
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auto *const data = (uint8_t *)&insn;
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paddr = this->core.v2p(pc);
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if(this->core.has_mmu())
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paddr = this->core.virt2phys(pc);
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//TODO: re-add page handling
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// if ((pc.val & upper_bits) != ((pc.val + 2) & upper_bits)) { // we may cross a page boundary
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// auto res = this->core.read(paddr, 2, data);
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// if (res != iss::Ok) throw trap_access(TRAP_ID, pc.val);
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// if ((insn & 0x3) == 0x3) { // this is a 32bit instruction
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// if ((instr & 0x3) == 0x3) { // this is a 32bit instruction
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// res = this->core.read(this->core.v2p(pc + 2), 2, data + 2);
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// }
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// } else {
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auto res = this->core.read(paddr, 4, data);
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auto res = this->core.read(paddr, 4, reinterpret_cast<uint8_t*>(&instr));
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if (res != iss::Ok) throw trap_access(TRAP_ID, pc.val);
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// }
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if (insn == 0x0000006f || (insn&0xffff)==0xa001) throw simulation_stopped(0); // 'J 0' or 'C.J 0'
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if (instr == 0x0000006f || (instr&0xffff)==0xa001) throw simulation_stopped(0); // 'J 0' or 'C.J 0'
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// curr pc on stack
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++inst_cnt;
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auto lut_val = extract_fields(insn);
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auto f = qlut[insn & 0x3][lut_val];
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auto lut_val = extract_fields(instr);
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auto f = qlut[instr & 0x3][lut_val];
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if (f == nullptr) {
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f = &this_class::illegal_intruction;
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}
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return (this->*f)(pc, insn, tu);
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return (this->*f)(pc, instr, tu);
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}
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template <typename ARCH> void vm_impl<ARCH>::gen_raise_trap(tu_builder& tu, uint16_t trap_id, uint16_t cause) {
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