2024-07-29 15:33:50 +02:00
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/*============================================================================
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This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
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Package, Release 3e, by John R. Hauser.
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Copyright 2011, 2012, 2013, 2014, 2015 The Regents of the University of
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California. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions, and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions, and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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3. Neither the name of the University nor the names of its contributors may
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be used to endorse or promote products derived from this software without
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specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
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DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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=============================================================================*/
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#include <stdint.h>
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#include "platform.h"
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#include "primitiveTypes.h"
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#ifndef softfloat_mul64To128
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struct uint128 softfloat_mul64To128( uint64_t a, uint64_t b )
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{
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uint32_t a32, a0, b32, b0;
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struct uint128 z;
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uint64_t mid1, mid;
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a32 = a>>32;
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a0 = a;
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b32 = b>>32;
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b0 = b;
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z.v0 = (uint_fast64_t) a0 * b0;
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mid1 = (uint_fast64_t) a32 * b0;
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mid = mid1 + (uint_fast64_t) a0 * b32;
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z.v64 = (uint_fast64_t) a32 * b32;
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z.v64 += (uint_fast64_t) (mid < mid1)<<32 | mid>>32;
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mid <<= 32;
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z.v0 += mid;
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z.v64 += (z.v0 < mid);
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return z;
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}
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#endif
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