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https://github.com/Minres/conan-recipes.git
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git rid of the self-made seasocks package, because meanwhile, an official package is available
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from conan.packager import ConanMultiPackager
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if __name__ == "__main__":
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builder = ConanMultiPackager()
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libstd = ['libstdc++11', 'libstdc++']
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types = ['Debug','Release']
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configs = [[i,k] for i in libstd for k in types]
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for triple in configs:
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builder.add(settings={"build_type":triple[1], "compiler.libcxx":triple[0]}, options={}, env_vars={}, build_requires={})
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builder.run()
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from conans import CMake, ConanFile, tools
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from conans.errors import ConanException, ConanInvalidConfiguration
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import os
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import re
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import shutil
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import textwrap
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class SeasocksConan(ConanFile):
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name = "Seasocks"
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version = "1.4.4"
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topics = ("seasocks", "embeddable", "webserver", "websockets")
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homepage = "https://github.com/mattgodbolt/seasocks"
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url = "https://github.com/mattgodbolt/seasocks"
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description = "Simple, small, C++ embeddable webserver with WebSockets support"
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license = "BSD-2-Clause"
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settings = "os", "arch", "compiler", "build_type"
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options = {
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"shared": [True, False],
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"fPIC": [True, False],
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"with_zlib": [True, False],
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}
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default_options = {
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"shared": True,
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"fPIC": True,
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"with_zlib": True,
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}
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no_copy_source = True
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generators = "cmake", "cmake_find_package"
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exports_sources = "src/main/c/*"
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def configure(self):
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if self.options.shared:
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del self.options.fPIC
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def requirements(self):
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if self.options.with_zlib:
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self.requires("zlib/1.2.11")
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def source(self):
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self.run("git clone https://github.com/mattgodbolt/seasocks.git .")
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self.run("git checkout tags/v1.4.4")
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def build(self):
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if self.source_folder == self.build_folder:
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raise ConanException("Cannot build in same folder as sources")
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tools.save(os.path.join(self.build_folder, "CMakeLists.txt"), textwrap.dedent("""\
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cmake_minimum_required(VERSION 3.0)
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project(cmake_wrapper)
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include("{install_folder}/conanbuildinfo.cmake")
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conan_basic_setup(TARGETS)
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add_subdirectory("{source_folder}" seasocks)
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""").format(
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source_folder=self.source_folder.replace("\\", "/"),
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install_folder=self.install_folder.replace("\\", "/")))
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cmake = CMake(self)
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cmake.definitions["DEFLATE_SUPPORT"] = self.options.with_zlib
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cmake.configure(source_folder=self.build_folder)
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cmake.build()
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def package(self):
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cmake = CMake(self)
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cmake.install()
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def package_info(self):
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# Set the name of the generated `FindSeasocks.cmake` and `SeasocksConfig.cmake` cmake scripts
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self.cpp_info.names["cmake_find_package"] = "Seasocks"
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self.cpp_info.names["cmake_find_package_multi"] = "Seasocks"
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self.cpp_info.components["libseasocks"].libs = ["seasocks"]
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# Set the name of the generated seasocks target: `Seasocks::seasocks`
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self.cpp_info.components["libseasocks"].names["cmake_find_package"] = "seasocks"
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self.cpp_info.components["libseasocks"].names["cmake_find_package_multi"] = "seasocks"
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if self.options.with_zlib:
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self.cpp_info.components["libseasocks"].requires = ["zlib::zlib"]
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cmake_minimum_required(VERSION 3.3)
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project(PackageTest CXX)
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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conan_basic_setup()
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find_package(Threads)
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add_executable(seasocks_test seasocks_test.cpp)
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target_link_libraries(seasocks_test ${CONAN_LIBS} ${CMAKE_THREAD_LIBS_INIT})
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This directory contains a conan test package to ensure the packaging works.
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It's not meant as an example of how best to use Seasocks.
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from conans import ConanFile, CMake, tools
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import os
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class TestPackageConan(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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generators = "cmake"
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def test(self):
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if not tools.cross_building(self.settings):
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bin_path = os.path.join("bin", "seasocks_test")
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self.run(bin_path, run_environment=True)
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#include "seasocks/Server.h"
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#include "seasocks/Connection.h"
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#include "seasocks/PrintfLogger.h"
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#include <thread>
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#include <unistd.h>
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using namespace seasocks;
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// This is a conan test program to ensure the packaging works.
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// It's not meant as an example of how best to use Seasocks.
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int main(int argc, const char* argv[]) {
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auto logger = std::make_shared<PrintfLogger>();
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Server server(logger);
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server.startListening(0);
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std::thread seasocksThread([&] {
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server.loop();
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});
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sleep(1);
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server.terminate();
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seasocksThread.join();
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}
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