update seasocks package to version 1.4.4

This commit is contained in:
Stanislaw Kaushanski 2020-08-11 16:50:06 +02:00
parent 95c1b87282
commit 25b1a9f7ad
6 changed files with 101 additions and 128 deletions

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from conans import ConanFile, CMake, tools
from conans import CMake, ConanFile, tools
from conans.errors import ConanException, ConanInvalidConfiguration
import os
import re
import shutil
import textwrap
class SeasocksConan(ConanFile):
name = "Seasocks"
version = "1.3.2"
license = "BSD 2-clause \"Simplified\" License"
url = "https://github.com/Minres/conan-recipes/blob/master/Seasocks"
version = "1.4.4"
topics = ("seasocks", "embeddable", "webserver", "websockets")
homepage = "https://github.com/mattgodbolt/seasocks"
url = "https://github.com/mattgodbolt/seasocks"
description = "Simple, small, C++ embeddable webserver with WebSockets support"
settings = "os", "compiler", "build_type", "arch"
options = {"shared": [True, False]}
default_options = "shared=True"
generators = "cmake"
exports_sources = "src/main/c/*"
#requires = "zlib/1.2.11@conan/stable"
license = "BSD-2-Clause"
settings = "os", "arch", "compiler", "build_type"
options = {
"shared": [True, False],
"fPIC": [True, False],
"with_zlib": [True, False],
}
default_options = {
"shared": True,
"fPIC": True,
"with_zlib": True,
}
no_copy_source = True
generators = "cmake", "cmake_find_package"
exports_sources = "src/main/c/*"
def configure(self):
if self.options.shared:
del self.options.fPIC
def requirements(self):
if self.options.with_zlib:
self.requires("zlib/1.2.11")
def source(self):
self.run("git clone https://github.com/mattgodbolt/seasocks.git")
self.run("cd seasocks && git checkout tags/v1.3.2")
# This small hack might be useful to guarantee proper /MT /MD linkage in MSVC
# if the packaged project doesn't have variables to set it properly
tools.replace_in_file("seasocks/CMakeLists.txt", "project(Seasocks VERSION 1.3.2)", '''project(Seasocks VERSION 1.3.2)
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup()''')
tools.replace_in_file("seasocks/src/CMakeLists.txt", 'add_subdirectory("app/c")', '#add_subdirectory("app/c")')
self.run("git clone https://github.com/mattgodbolt/seasocks.git .")
self.run("git checkout tags/v1.4.4")
def build(self):
cmake = CMake(self, parallel=True)
cmake.configure(source_folder="seasocks", args=["-DCMAKE_INSTALL_LIBDIR=lib"])
if self.source_folder == self.build_folder:
raise ConanException("Cannot build in same folder as sources")
tools.save(os.path.join(self.build_folder, "CMakeLists.txt"), textwrap.dedent("""\
cmake_minimum_required(VERSION 3.0)
project(cmake_wrapper)
include("{install_folder}/conanbuildinfo.cmake")
conan_basic_setup(TARGETS)
add_subdirectory("{source_folder}" seasocks)
""").format(
source_folder=self.source_folder.replace("\\", "/"),
install_folder=self.install_folder.replace("\\", "/")))
cmake = CMake(self)
cmake.definitions["DEFLATE_SUPPORT"] = self.options.with_zlib
cmake.configure(source_folder=self.build_folder)
cmake.build()
def package(self):
cmake = CMake(self)
cmake.install()
#def package(self):
# nothing to do here now
def package_info(self):
self.cpp_info.libs = ["seasocks"]
# Set the name of the generated `FindSeasocks.cmake` and `SeasocksConfig.cmake` cmake scripts
self.cpp_info.names["cmake_find_package"] = "Seasocks"
self.cpp_info.names["cmake_find_package_multi"] = "Seasocks"
self.cpp_info.components["libseasocks"].libs = ["seasocks"]
# Set the name of the generated seasocks target: `Seasocks::seasocks`
self.cpp_info.components["libseasocks"].names["cmake_find_package"] = "seasocks"
self.cpp_info.components["libseasocks"].names["cmake_find_package_multi"] = "seasocks"
if self.options.with_zlib:
self.cpp_info.components["libseasocks"].requires = ["zlib::zlib"]

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cmake_minimum_required(VERSION 3.3)
project(PackageTest CXX)
cmake_minimum_required(VERSION 2.8.12)
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup()
find_package(Threads)
add_executable(ServerTests ServerTests.cpp)
target_link_libraries(ServerTests ${CONAN_LIBS} ${CMAKE_THREAD_LIBS_INIT})
# CTest is a testing tool that can be used to test your project.
# enable_testing()
# add_test(NAME example
# WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/bin
# COMMAND example)
add_executable(seasocks_test seasocks_test.cpp)
target_link_libraries(seasocks_test ${CONAN_LIBS} ${CMAKE_THREAD_LIBS_INIT})

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This directory contains a conan test package to ensure the packaging works.
It's not meant as an example of how best to use Seasocks.

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// Copyright (c) 2013-2017, Matt Godbolt
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#include "seasocks/Server.h"
#include "seasocks/Connection.h"
#include "seasocks/IgnoringLogger.h"
#define CATCH_CONFIG_MAIN
#include "catch.hpp"
#include <thread>
#include <unistd.h>
using namespace seasocks;
TEST_CASE("Server tests", "[ServerTests]") {
auto logger = std::make_shared<IgnoringLogger>();
Server server(logger);
REQUIRE(server.startListening(0));
std::thread seasocksThread([&]{
REQUIRE(server.loop());
});
std::atomic<int> test(0);
SECTION("execute should work") {
server.execute([&]{
CHECK(test == 0);
test++;
});
for (int i = 0; i < 1000 * 1000 * 1000; ++i) {
if (test) break;
}
CHECK(test == 1);
}
SECTION("many executes") {
std::atomic<bool> latch(false);
for (auto i = 0; i < 100; ++i) {
for (auto j = 0; j < 100; ++j) {
server.execute([&] { test++; });
}
usleep(10);
}
server.execute([&] { latch = true; });
for (int i = 0; i < 1000; ++i) {
usleep(1000);
if (latch) break;
}
CHECK(latch == 1);
CHECK(test == 10000);
}
server.terminate();
seasocksThread.join();
}

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from conans import ConanFile, CMake
from conans import ConanFile, CMake, tools
import os
class SeasocksTestConan(ConanFile):
settings = "os", "compiler", "build_type", "arch"
options = {"shared": [True, False]}
default_options = "shared=True"
generators = "cmake"
build_requires = "Catch/1.9.6@uilianries/stable"
def configure(self):
self.options["Seasocks"].shared = self.options.shared
class TestPackageConan(ConanFile):
settings = "os", "compiler", "build_type", "arch"
generators = "cmake"
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def imports(self):
self.copy("*.dll", dst="bin", src="bin")
self.copy("*.dylib*", dst="bin", src="lib")
self.copy('*.so*', dst='bin', src='lib')
def test(self):
os.chdir("bin")
self.run(".%sServerTests" % os.sep)
if not tools.cross_building(self.settings):
bin_path = os.path.join("bin", "seasocks_test")
self.run(bin_path, run_environment=True)

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#include "seasocks/Server.h"
#include "seasocks/Connection.h"
#include "seasocks/PrintfLogger.h"
#include <thread>
#include <unistd.h>
using namespace seasocks;
// This is a conan test program to ensure the packaging works.
// It's not meant as an example of how best to use Seasocks.
int main(int argc, const char* argv[]) {
auto logger = std::make_shared<PrintfLogger>();
Server server(logger);
server.startListening(0);
std::thread seasocksThread([&] {
server.loop();
});
sleep(1);
server.terminate();
seasocksThread.join();
}