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This patch adds initial platform support Spike emulator. Signed-off-by: James Clarke <jrtc27@jrtc27.com> Signed-off-by: Anup Patel <anup.patel@wdc.com> Reviewed-by: Bin Meng <bmeng.cn@gmail.com> Reviewed-by: Atish Patra <atish.patra@wdc.com>
37 lines
869 B
Makefile
37 lines
869 B
Makefile
#
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# SPDX-License-Identifier: BSD-2-Clause
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#
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# Copyright (c) 2020 Western Digital Corporation or its affiliates.
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#
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# Compiler flags
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platform-cppflags-y =
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platform-cflags-y =
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platform-asflags-y =
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platform-ldflags-y =
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# Command for platform specific "make run"
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platform-runcmd = spike \
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$(build_dir)/platform/spike/firmware/fw_payload.elf
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# Blobs to build
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FW_TEXT_START=0x80000000
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FW_JUMP=y
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ifeq ($(PLATFORM_RISCV_XLEN), 32)
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# This needs to be 4MB aligned for 32-bit system
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FW_JUMP_ADDR=0x80400000
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else
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# This needs to be 2MB aligned for 64-bit system
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FW_JUMP_ADDR=0x80200000
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endif
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FW_JUMP_FDT_ADDR=0x82200000
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FW_PAYLOAD=y
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ifeq ($(PLATFORM_RISCV_XLEN), 32)
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# This needs to be 4MB aligned for 32-bit system
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FW_PAYLOAD_OFFSET=0x400000
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else
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# This needs to be 2MB aligned for 64-bit system
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FW_PAYLOAD_OFFSET=0x200000
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endif
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FW_PAYLOAD_FDT_ADDR=0x82200000
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