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lib: sbi_scratch: Add sbi_hart_count() and for_each_hartindex()
There is currently no helper for iterating through the harts in a system, and code must choose between sbi_scratch_last_hartindex() and sbi_platform_hart_count() for the loop condition. sbi_scratch_last_hartindex() has unusual semantics, leading to the likelihood of off-by-one errors, and sbi_platform_hart_count() is provided by the platform and so may not be properly bounded. Add a new helper which definitively reports the number of harts managed by this OpenSBI instance, i.e. the number of valid hart indexes, and a convenient iterator macro. Signed-off-by: Samuel Holland <samuel.holland@sifive.com> Reviewed-by: Anup Patel <anup@brainfault.org>
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committed by
Anup Patel

parent
6b97950cf5
commit
757f7acafd
@@ -14,7 +14,7 @@
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#include <sbi/sbi_scratch.h>
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#include <sbi/sbi_string.h>
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u32 last_hartindex_having_scratch = 0;
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u32 sbi_scratch_hart_count;
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u32 hartindex_to_hartid_table[SBI_HARTMASK_MAX_BITS] = { [0 ... SBI_HARTMASK_MAX_BITS-1] = -1U };
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struct sbi_scratch *hartindex_to_scratch_table[SBI_HARTMASK_MAX_BITS];
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@@ -23,9 +23,7 @@ static unsigned long extra_offset = SBI_SCRATCH_EXTRA_SPACE_OFFSET;
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u32 sbi_hartid_to_hartindex(u32 hartid)
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{
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u32 i;
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for (i = 0; i <= last_hartindex_having_scratch; i++)
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sbi_for_each_hartindex(i)
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if (hartindex_to_hartid_table[i] == hartid)
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return i;
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@@ -36,22 +34,21 @@ typedef struct sbi_scratch *(*hartid2scratch)(ulong hartid, ulong hartindex);
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int sbi_scratch_init(struct sbi_scratch *scratch)
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{
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u32 i, h, hart_count;
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u32 h, hart_count;
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const struct sbi_platform *plat = sbi_platform_ptr(scratch);
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hart_count = plat->hart_count;
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if (hart_count > SBI_HARTMASK_MAX_BITS)
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hart_count = SBI_HARTMASK_MAX_BITS;
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sbi_scratch_hart_count = hart_count;
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for (i = 0; i < hart_count; i++) {
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sbi_for_each_hartindex(i) {
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h = (plat->hart_index2id) ? plat->hart_index2id[i] : i;
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hartindex_to_hartid_table[i] = h;
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hartindex_to_scratch_table[i] =
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((hartid2scratch)scratch->hartid_to_scratch)(h, i);
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}
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last_hartindex_having_scratch = hart_count - 1;
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return 0;
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}
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