HIFIVE1-VP/riscv/src/CMakeLists.txt

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CMake
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# library files
FILE(GLOB RiscVHeaders *.h)
FILE(GLOB IssSources iss/*.cpp internal/*.cpp)
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set(LIB_HEADERS ${RiscVHeaders} )
set(LIB_SOURCES
${IssSources}
plugin/instruction_count.cpp
plugin/cycle_estimate.cpp
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)
set(APP_HEADERS )
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set(APP_SOURCES main.cpp)
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# Define two variables in order not to repeat ourselves.
set(LIBRARY_NAME riscv)
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# Define the library
#add_library(${LIBRARY_NAME} SHARED ${LIB_SOURCES})
add_library(${LIBRARY_NAME} ${LIB_SOURCES})
SET(${LIBRARY_NAME} -Wl,-whole-archive -l${LIBRARY_NAME} -Wl,-no-whole-archive)
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set_target_properties(${LIBRARY_NAME} PROPERTIES
VERSION ${VERSION} # ${VERSION} was defined in the main CMakeLists.
FRAMEWORK FALSE
PUBLIC_HEADER "${LIB_HEADERS}" # specify the public headers
)
# This is a make target, so you can do a "make riscv-sc"
set(APPLICATION_NAME riscv-sim)
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add_executable(${APPLICATION_NAME} ${APP_SOURCES})
# Links the target exe against the libraries
target_link_libraries(${APPLICATION_NAME} ${LIBRARY_NAME})
target_link_libraries(${APPLICATION_NAME} dbt-core)
target_link_libraries(${APPLICATION_NAME} softfloat)
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target_link_libraries(${APPLICATION_NAME} sc-components)
target_link_libraries(${APPLICATION_NAME} external)
target_link_libraries(${APPLICATION_NAME} ${llvm_libs})
target_link_libraries(${APPLICATION_NAME} ${Boost_LIBRARIES} )
if (Tcmalloc_FOUND)
target_link_libraries(${APPLICATION_NAME} ${Tcmalloc_LIBRARIES})
endif(Tcmalloc_FOUND)
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# Says how and where to install software
# Targets:
# * <prefix>/lib/<libraries>
# * header location after install: <prefix>/include/<project>/*.h
# * headers can be included by C++ code `#<project>/Bar.hpp>`
install(TARGETS ${LIBRARY_NAME} ${APPLICATION_NAME}
EXPORT ${PROJECT_NAME}Targets # for downstream dependencies
ARCHIVE DESTINATION lib COMPONENT libs # static lib
RUNTIME DESTINATION bin COMPONENT libs # binaries
LIBRARY DESTINATION lib COMPONENT libs # shared lib
FRAMEWORK DESTINATION bin COMPONENT libs # for mac
PUBLIC_HEADER DESTINATION incl/${PROJECT_NAME} COMPONENT devel # headers for mac (note the different component -> different package)
INCLUDES DESTINATION incl # headers
)