/* See LICENSE of license details. */ #include #include #include #include #include extern volatile uint32_t tohost; ssize_t _bsp_write(int fd, const void *ptr, size_t len) { // char string[] = "hello world in bsp_write"; // uint32_t payload_1[4] = {64, 0, (uintptr_t)string, strlen(string)}; // tohost = (uint32_t)payload_1; // const uint32_t *current = (const uint32_t *)ptr; if (isatty(fd)) { // uint32_t payload[4] = {64, 0, (uint32_t)((uint32_t *)ptr), len}; // tohost = (uint32_t)payload; uint64_t payload[4] = {64, 0, (uintptr_t)((uint32_t *)ptr), len}; tohost = (uint32_t)payload; /* // accoring to my understading this part is used fot uart wrrite for later for (size_t jj = 0; jj < len; jj++) { *((uint32_t *)0xFFFF0000) = current[jj]; } */ return len; } return 1; }